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- Wizards Versus Fighters
Fighter and wizard relations have improved a lot over the past few years, what with fighters actually being viable options throughout the course of play (and wizards being relegated to "merely" a compelling play style, as opposed to a god-in-training). Before, fighters were easier to play because they only really had one thing to do: make attack rolls, followed by damage rolls if things worked out alright. I'm told they also had awesome saving throws, but I only really remember 3rd Edition, where an 8th-level warblade failed a Will save against a charm monster spell, even though he rolled like, 13 before modifiers.