In case you were not aware of it, not only is Wizards of the Coast going to start producing minis again, but they also opened up a public playtest for a new minis skirmish game (well, public insofar as you need to have a D&D account and join the D&D Playtest group).
In case you did not play the original skirmish game, it somewhat followed Warhammer rules: you set a points value for warbands, bought creatures as close to the points cap as you could, and then had at it using a rule-lite version of D&D combat. I vaguely recall there being a limit on creatures, whether it was a maximum points value, number or something, but that was a long time ago. Despite normally playing it purely out of boredom, I did find it interesting because I could create themed parties of simplified monsters. My main complaints from things I can actually remember was that many cheap creatures ended up being completely useless, unable to hit things higher than their level--and doing dick even if they could--and/or dying as a side effect from a higher level creature doing something only tangentially related to fighting.
|Hit points, a stick, and nudity are no match for Swallow Whole.|
|Kind of like Magic: The Gathering, but you keep your arms and legs.|
|Though the drow are pretty diverse even without the spiders.|