October 04, 2012

Wandering Monsters: What Do You Think?

0 comments
James Wyatt goes over previous Wandering Monsters columns to compare monster flavor and crunch (for those that have both), and there is also a poll at the end to see how well you think it all matches up. What do I think? Well...

Orcs
Strong, tough, and high damage output--with the ability to boost that with a wild swing--the orc entry hits all the major bullet points. Given that most playtest characters I have seen tend to have Armor Classes above 14, it will not be doing much hitting with all of a +2 to attack rolls (made worse with the aforementioned damage-boosting trait).

Gnolls
Ability-score wise gnolls measure up alright, though I think they should be a bit weaker than orcs and could stand to be a bit faster (as it stands they cannot really run down humans). The main problem I have with gnolls is the Savage trait, which gives them a +4 damage bonus when two other creatures with Savage are within 30 feet. I get that they are trying to evoke the idea that gnolls work better in packs, but 4th Edition implemented this a lot better by requiring gnolls to gang up on a creature in melee.

Goblin
I was among those that disliked the goblin art, feeling it to be too “orcish”. I also disagreed with the low Constitution, so I like that they ultimately went with an average score. The rest is fine; they are Small, weak, prefer to fight in numbers, etc. I do find it odd that for all their hatred of sunlight, that they do not suffer any penalty (especially when they have a mechanic for that, just check out drow and kobolds).

Hobgoblin
I find it odd that your typical hobgoblin warrior--or really a hobgoblin in general--has an above-average Charisma; to me their organization and discipline speaks better to Wisdom, though I am not sure if their stats are based on racial modifiers, an array, or what. 3rd Edition statted out many humanoid creatures as 1st-level warrior types using an array, so they were typically stronger and tougher than the everyday fare.

I am not a fan of Steadfast, which is one of the many absolutes in Next that I cannot stand; if a friendly creature that also has Steadfast is within 30 feet, it is completely immune to fear. Completely. Nothing can scare either of them. It is like how dwarves are utterly immune to poison. I think it--and other absolutes--would be better represented as having advantage (or just, you know, a bonus) on saves against fear.

I also dislike Disciplined, which lets a hobgoblin grant another ally advantage on an attack against a creature within its reach. There is a Help action in the How to Play pdf on page 10, but it looks like it is only good for checks. I think that characters should be able to help each other out with checks, attacks, and even saving throws depending on the situation; hobgoblins can just be better with the whole attack bit.

Bugbears
I think Dexterity could stand to be lowered a bit, and maybe up Constitution, but those are both nitpicks. Otherwise I have no problem with them.

Kobolds
I like the idea of kobolds as dragon-like descendants. I feel that it gives them more character and lends itself as an easy explanation for urds. Stat-wise they are mostly fine (I would put Constitution at 10).

Lizardfolk
While I still do not agree with the art, I do agree that the default lizardfolk society should be fairly primitive, with a handful being much more advanced to keep players on their toes (or to just break the mold). Likewise I have no problem with demon-worshipping lizard kings, though I would go further than just making them super-intelligent (though a reptilian James Bond-esque villian could work...).

Troglodytes
Again, did not agree with the art. I actually think it was the worst out of the whole bunch (just shy of lizardfolk). I will concede that aside from living underground and a rancid odor, giving them a non-demonic bad guy to worship is a good way to differentiate the two.

Ultimately I think that most of the monsters could stand for a tweak or two--which apparently we will be getting in the next packet--and so could formatting. I would also like to see rules for creating monsters (though having played 3rd Edition for almost a decade I am used to eyeballing things). The game is still over a year off, and given WotC's prior work on Monster Manual 3 and both Monster Vaults I am not particularly concerned over these issues.


Leave a Reply

Labels

5th edition (191) dnd next (152) homebrew (109) review (91) Dragon (79) play report (55) eberron (44) playtest (41) character concepts (32) wandering monsters (32) Dungeon (31) legends and lore (29) legend and lore (28) game design (27) a sundered world (26) monsters (26) aberrant (24) dark sun (24) essentials (24) rant (22) DnD Essentials (21) at the mines of madness (20) class acts (20) monster (20) preview (20) blog (19) dragons eye view (19) songs of erui (19) keep on the shadowfell (17) mapping (17) thunderspire labyrinth (17) shadow marches (16) warlock (16) heroes of shadow (15) report (15) excerpt (14) feats (14) gamma world (14) mike mearls (14) the heirs of ruin (14) adventure (13) adventure path (13) DDI (12) ddm (12) tendrils of fate (12) winning races (12) art (11) races (11) clerics (10) arcane power (9) fighters (9) goodman games (9) magic items (9) minis (9) shardpit (9) skills (9) sorcerer (9) wizard (9) Athas (8) design and development (8) dungeon world (8) monk (8) ranger (8) the chaos scar (8) barbarian (7) dnd encounters (7) druid (7) dungeons and dragons (7) forgotten realms (7) monster vault (7) new powers (7) paladin (7) powers (7) rule-of-three (7) silent 7seven (7) the shadows over greyshore (7) themes (7) ampersand (6) beta (6) campaign (6) houserules (6) lair assault (6) map (6) maps (6) novel (6) previews (6) psion (6) revenant (6) rules (6) tiefling (6) update (6) virtual table (6) adventure tools (5) artificer (5) board game (5) character builder (5) classes (5) delve (5) duergar (5) ecology (5) epiro (5) exploits (5) familiars (5) healing (5) heroes of the forgotten kingdoms (5) living spell (5) march of the phantom brigade (5) monte cook (5) mordenkainen's magnificent mansion (5) psionic (5) rogue (5) undead (5) vampire (5) adamantine dragon (4) arcane (4) assassin (4) bard (4) calendar (4) creature incarnations (4) digital games (4) dungeon crawl classics (4) eladrin (4) encounters (4) expedition to castle ravenloft (4) fey (4) fortune cards (4) gamer's library (4) gnome (4) heroes of the feywild (4) heroic tier (4) hexblades (4) into dragon's den (4) maneuvers (4) mythbusting (4) online tools (4) ravenloft (4) rituals (4) shaman (4) star pact (4) starter set (4) theme (4) unearthed arcana (4) Scions of Punjar (3) adventure log (3) angels (3) awesome (3) backgrounds (3) balic (3) bladesinger (3) book of vile darkness (3) bullywugs (3) class (3) critical failures (3) dangerous delves (3) devil (3) divine power (3) dragon age (3) dragons (3) drow (3) dungeon master (3) dungeon tiles (3) eberron player's guide (3) errata (3) excerpts (3) feywild (3) fighter (3) forum (3) game mechanics (3) gencon (3) greyshore (3) infernal pact (3) legion of gold (3) minotaur (3) monster manual 2 (3) multiclass (3) multiclassing (3) neverwinter (3) owlbear (3) paizo (3) pathfinder rpg (3) ph2 (3) ph3 (3) players handbook 2 (3) prerelease (3) primal (3) psionics (3) quori (3) rebuilding (3) roleplaying (3) rust monster (3) summoning (3) terrain features (3) tieflings (3) warforged (3) warlord (3) wizards (3) 3rd Edition (2) 4e (2) 4e conversion (2) Tokens (2) adventure format (2) age of worms (2) anime (2) announcement (2) avenger (2) background (2) bards (2) beholders (2) bloodlines (2) bugbear (2) cairn of the winter king (2) channel divinity (2) character building (2) character sheet (2) class compendium (2) closed beta (2) combat (2) compilation (2) concept art (2) cosmic (2) customization (2) dcc (2) death (2) debut (2) demon (2) demonologist (2) demonomicon (2) deva (2) divine (2) dming (2) domain of dread (2) dragonborn (2) dragonmarks (2) dungeoncraft (2) dwarf (2) edition (2) editorial (2) elemental chaos (2) elf (2) epic destiny (2) episode (2) erui (2) executioner (2) expertise dice (2) famine in far-go (2) far realm (2) free rpg day (2) gith (2) gnoll (2) goblins (2) half-orc (2) halflings (2) hit points (2) human (2) hybrid (2) hybrid classes (2) interview (2) july (2) knight (2) knightfall games (2) know your role (2) kobold quarterly (2) kobolds (2) lizardfolk (2) lycanthrope (2) magic (2) martial (2) mechanics (2) mind flayer (2) modrons (2) monster builder (2) monster design (2) monster manual 3 (2) morale (2) mummy (2) narrative (2) odnd (2) open grave (2) otyugh (2) paladins (2) paragon path (2) pathfinder (2) pixie (2) play by post (2) player's handbook (2) player's handbook 3 (2) players handbook heroes (2) poll (2) power play (2) psionic power (2) psychic (2) race (2) raggamoffyn (2) random (2) red dragon (2) sentinel (2) shaper (2) shardmind (2) skill challenges (2) slayer (2) spells (2) star cult (2) stress test (2) table of contents (2) tendriles of fate (2) the hydra's grave (2) the shadowfell (2) the wayward wyrmling (2) treasure parcels (2) troglodytes (2) updates (2) vampire class (2) weapons (2) web tools (2) wilden (2) wrath of ashardalon (2) 0-level characters (1) 2011 (1) 5th (1) Amethyst (1) Battlemaps (1) Burnt Offerings (1) Deus Ex Machina (1) Dragon 383 (1) Gond (1) Jaroo (1) MAD (1) NPCs (1) Theater (1) Timesus the black star (1) Ultramodern4 (1) Underdark (1) a heros first steps (1) aberration (1) ability score modifiers (1) ability scores (1) abyssal plague (1) acamar (1) accessory (1) action economy (1) advancement (1) adventurer's vault 2 (1) adventuring armies (1) advice (1) aerenal (1) against the giants (1) alchemy (1) alignment (1) analysis (1) ankheg (1) annoucements (1) april (1) april fools (1) arcane heroes (1) arcane heroes 3 (1) arcanist (1) archivist (1) archons (1) ardent (1) arms race (1) asian (1) aspects (1) assassin devil (1) astral sea (1) atari (1) august and beyond (1) avandra (1) banderhobb (1) baphomet (1) barovia (1) basilisk (1) bat (1) battle clerics (1) battlemind (1) bazaar of the bizarre (1) beard quills (1) beastmaster (1) beholder collector set (1) belgoi (1) best of the week (1) beyond (1) beyond the crystal cave (1) bladelings (1) blink dog (1) bloody path (1) book of bantorra (1) broken bonds (1) brood mother (1) campaign setting (1) canian compact (1) card game (1) cards (1) carrion crawler (1) castle ravenloft (1) castles and crusades (1) castlevania (1) cavalier (1) celestia (1) celestials (1) centaur (1) chaladin (1) challenges (1) changlings (1) character optimization (1) chimera (1) chris perkins (1) chupacabra (1) church (1) city (1) city of the dead (1) clockwork horrors (1) cold (1) collaborate storytelling (1) combat superiority (1) comic (1) comics (1) comments (1) companion (1) con (1) conjuration (1) conquest of nerath (1) consistency (1) contest (1) controller (1) convention (1) conversion (1) corpse star (1) corruption (1) crosspost (1) cyclops (1) d and d xp (1) daggerdale (1) daggers (1) dagon (1) dark legacy of evard (1) dark sun campaign setting (1) dead by dawn (1) december (1) decisions (1) deck of many things (1) defender (1) deluxe dungeon master's screen (1) delves (1) demogorgron (1) description (1) design goals (1) disciplines (1) displacer beast (1) divine heroes (1) divine heroes 2 (1) dmg2 (1) dnd xp (1) don bassingthwaite (1) donation-ware (1) doppelganger (1) dorsen (1) draconomicon 2 (1) dragonfear (1) dresden files rpg (1) drider (1) dromite (1) dryad (1) dungeon delving (1) dungeon master's kit (1) dungeon survival handbook (1) dwarves (1) dying (1) earth domain (1) easy (1) eberron dragonshards (1) ecology of the hengeyokai (1) edge of the empire (1) edgewood (1) edition wars (1) elan (1) elder red dragon (1) elementals (1) escaped slave (1) ettin (1) event (1) evil campaigns (1) evocations (1) exploration (1) failed perceptions (1) fallout (1) faster combat (1) fate (1) fate points (1) features (1) february (1) feedback (1) fell taints (1) feral ghouls (1) fey beast tamer (1) fey pact (1) feydark (1) fiction (1) fireball (1) flavor (1) flesh golem (1) flgs (1) floating ability score (1) fomorians (1) forgotten realms player's guide (1) format (1) freeplay (1) frogs (1) fun (1) game balance (1) game mechancis (1) game report (1) game transparency (1) gates of neverdeath (1) gehreleth (1) genasi (1) genies (1) genre (1) giants (1) githyanki (1) githzerai (1) gloomwrought (1) gnolls (1) gnomes (1) goblin (1) goblinoid (1) goblinoids (1) god of war (1) going ape (1) golems (1) goliath (1) gorgon (1) grazzt (1) griffin (1) grimlock (1) guardinals (1) guilds and groups (1) halfing (1) halls of undermountain (1) harpy (1) hawkoid (1) headcrab (1) healer (1) healing surges (1) hell hound (1) heroes of legend (1) heroes of spell and sword (1) heroes of the elemental chaos (1) heroes of the fallen lands (1) hidden shrine of tamoachan (1) hierophant druid (1) high-level (1) hippogriff (1) hobgoblin (1) hook horror (1) hordeling (1) horizon (1) horse (1) house tharashk (1) howler wasp (1) huxtropy (1) hydra (1) icons (1) illusionist (1) images (1) impressions (1) inner planes (1) insider (1) invoker (1) isle of dread (1) item curses (1) january (1) january and beyond (1) kalashtar (1) kara-tur (1) katallos (1) keep on the borderlands (1) kenku (1) kord (1) kuo-toa (1) leader (1) legendary evils (1) level 3 (1) lich (1) live chat (1) location (1) lords of neverwinter (1) lords of shadow (1) madness at gardmore abbey (1) magazines (1) mage (1) magic and mystery (1) magic circles (1) magic missile (1) making race count (1) mark of nerath (1) martial heroes (1) martial heroes 4 (1) martial power (1) martial power 2 (1) martialist (1) medusa (1) melora (1) metallic dragons (1) mewcon (1) mimic (1) minotaurs (1) mithral dragon (1) modron (1) monadhan (1) monk basics (1) monkey (1) monkey bees (1) monster themes (1) monster tokens (1) monster updates (1) monsterous classes (1) monstrous class (1) monstrous races (1) moon catchers (1) moonshaes (1) mounted combat (1) mounts (1) moxie (1) mutations (1) nayaraj (1) nentir vale (1) neverwinter campaign setting (1) neverwinter game day (1) new feats (1) news (1) notes (1) november (1) november and beyond (1) npc (1) ogre (1) ogre mage (1) omega tech (1) oozes (1) orc (1) orcus (1) page 42 (1) panelist (1) paperback (1) pax east (1) pc (1) perception (1) player's handbook 2 (1) player's handbook races (1) player's strategy guide (1) players handbook 3 (1) plot (1) podcast (1) points of light (1) poster map (1) power cards (1) power sources (1) prayers (1) pregen (1) prestige classes (1) priest (1) primordial (1) prpg (1) ps3 (1) punjar (1) purple worm (1) pyramid of storms (1) pyromancer (1) questions (1) questions and answers (1) racial utilites (1) racial utilities (1) racial variants (1) raise dead (1) rarity (1) rat swarm (1) rebuttal (1) red box (1) reskinning (1) retarded (1) retro (1) return to blingdenstone (1) reward mechanics (1) rewards (1) robert (1) rogues (1) roper (1) rpgnet (1) rune soldier (1) runepriest (1) sacred 2 (1) sahuagin (1) sakuracon (1) samey (1) sandbox (1) satyr (1) scarrport (1) scorching burst (1) scoundrels (1) scout (1) seal of karga kul (1) seeker (1) sell (1) seminar (1) shadar-kai (1) shade (1) shadow (1) shadow magic (1) shapechanger (1) sharn (1) shields (1) shifter (1) side trek (1) six-pack (1) skeleton (1) skirmish game (1) slaad (1) slave barracks (1) slaves (1) solo (1) songblade (1) songbow (1) sooner dead (1) sorcerers (1) specialties (1) speculation (1) spell source (1) sphinx (1) spirit (1) staffs (1) star wars (1) stars (1) stat block (1) stick in the mud (1) stirge (1) strongholds (1) style (1) subclasses (1) summoner (1) supporting cast (1) survey (1) swamp (1) tactical (1) templar (1) temple of the weeping goddess (1) tenmei (1) the broken tower (1) the crawling fane (1) the fantasy cartographic (1) the five deadly shadows (1) the slaying stone (1) the spoony experiment (1) the tainted spiral (1) the twisted hall (1) things I learned (1) third-party material (1) thread (1) three dragon ante (1) tiers (1) tips (1) titan (1) tomb of horrors (1) top 10 (1) trailer (1) traits (1) troll (1) turaglas (1) turn undead (1) tuska (1) tutorial (1) under the crimson sun (1) undermountain (1) vancian magic (1) vestige (1) vestige pact (1) vryloka (1) war of horns (1) warden (1) wardens (1) warlock updates (1) warlocks (1) warpriest (1) weaponmaster (1) wererat (1) werewolf (1) whispering cairn (1) wight (1) wild shape (1) winter court (1) winter wolf (1) wish lists (1) wolf (1) worg (1) world serpent (1) wraith (1) wraith recon (1) yugoloths (1) zarash'ak (1) zombies (1)
 
Points of Light © 2011 DheTemplate.com & Main Blogger. Supported by Makeityourring Diamond Engagement Rings

You can add link or short description here