Dungeons & Delvers: Into Yig's Coils, Take 2

In the interest of further playtesting armor-as-bonus-Wounds, adventurers with Defense scores, and monsters with Attack Pools, we played through Into Yig's Coils, the Dungeons & Delvers playtest adventure again.

While pretty much every playtest besides the first one or two sessions has gone smoothly—even the playtest campaign we ran using Melissa's adventure Heart of Hemskil—I enjoyed this session because the adventurers were able to clean house with only one long rest, and really that was just because of some horrendously bad luck on their part.

As before, the changes didn't affect the game's speed or complexity in any discernible way, so it looks like we're going to run with them (along with scaling Wounds by class). I'll repost the playtest adventure after incorporating all of the new rules changes (that are relevant to it, at any rate), that way people can read/play it and in the latter case let us know how it went for them.

Something else I want to mention is Melissa and I are considering Kickstarting the game.

As with A Sundered World, we want to wait until the text is almost completely done, because we don't want to be like so many other RPG Kickstarters that end up being severely late, when they come out at all (and we also don't want to end up having to rush out something half-assed). We're almost there: as with the playtest adventure we pretty much just have to adjust everything to account for the new rules.

Once that's done we'll figure out how much art we need, and project a delivery date that—also as with A Sundered World—we can meet while still giving others a chance to read/play the game, and tell us what sucks about it so we can effect changes.

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Announcements
If you're curious about FrankenFourth and/or Dungeons & Delvers, you can find public alpha documents here and here respectively.

A Sundered World is out (and also available in dead-tree format)! If you for some reason don't want the entire setting, you can just snag the races and classes.

The Cleric is out! Next up, The Paladin and probably The Mimic, after which we'll run another class vote.

By fan demand, we've mashed all of our 10+ Treasure volumes into one big magic item book, making it cheaper and more convenient to buy in print (which you can now do).

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