I wanted to tap Melissa for an answer to this one, but it was basically, "Any time I make a plan or try to do something and the dice don't fuck me over". This is probably because the dice often fuck her over.
You'd think that since I so rarely get to play it would be easier for me, but the last character I played for a meaningful length of time was a gnome thief named Mouse in a Dungeon World campaign, and he did a lot of cool shit.
In maybe chronological order, here's what I can remember (and you can take your pick):
- Poisoned a bandit leader with goldenroot, causing him to trust my character and allowing me a chance to literally backstab him later.
- Later poisoned a troll with golden root, and got it to ally with a group of dwarves or maybe humans against a troll horde.
- Probably poisoned more things with goldenroot, but can't remember any more except for the paladin character (it was the reason why he trusted my character).
- Took out a bunch of trolls all by himself (because DEX is a broken stat in Dungeon World).
- Took out a bunch of elves, lit a mill on fire, and escaped from the whole mess with a single hit point left (I really didn't want to use a healing potion).
- Smashed a boat into another boat, which flung Mouse through the air and allowed him to backstab a troll in the head on his way down.
- Bargained with a wolf spirit trapped in a magic belt, freeing it in exchange for its help against a witch...
- ...which gave Mouse enough time to backstab the leader of a bunch of bad guys, just before he killed the paladin.
- Managed to create a useful distraction via pulling random levers and pushing random buttons.
- Killing the leader of an elven army (took his tongue as a trophy right before he died, was not considered meaningful treasure).
A Sundered World is out (and also available in dead-tree format)! If you for some reason don't want the entire setting, you can just snag the races and classes.
The Paladin is also available!
By fan demand, we've mashed all of our 10+ Treasure volumes into one big magic item book, making it cheaper and more convenient to buy in print (which you can now do).