Posted by : David Guyll August 05, 2016

A few years ago I ran Expedition to Castle Ravenloft using Dungeon World (something I really outta do with FrankenFourth), and I guess I forgot to post the grand finale because it's not linked on the play report page. That's fine, because here's most of it.

Over the course of the campaign, the players went into the swamp and killed the Drowned Lady (Melissa's witch even took her teeth), then into the forest and made a short-lived alliance with werewolves (thanks Strahd), and finally into Castle Ravenloft to get their hands on a piece of the sunsword, Strahd's tome, destroy the dayheart, and maybe nab some other loot that I've forgotten about.

Now, at some point they got their hands on a big-ass, jewel encrusted golden cross, which Shane's wizard decided to turn into a kind of "sun grenade" while most of the characters were stewing about in Barovia and waiting for their debilities to heal, because you don't wanna go up against an old vampire with -1 to anything.

Once they got their shit in order, they went back to the castle, a former-paladin-turned-zombie-maid let them in and guided them to the dining hall, where Strahd and a bunch of ghouls were seated around a table. Someone attacked Strahd, revealing him to be a ghoul in disguise: turned out Strahd was all the way at the other end of a very long hall, taking shots at them with a poisoned crossbow.

Melissa's witch goes down (down down, having missed on her last breath roll), they're surrounded by a dozen or so ghouls that are snapping at them with 1d8 damage, 1 piercingmessy bites, and Strahd's loading another poisoned bolt, when someone, I think Shane's wizard, drops the bomb. I tell him to roll 2d6, because these guys are undead, and he rolls like 12, disintegrating all of the ghouls and severely weakening Strahd.

Or, maybe Strahd also died? I don't remember. At any rate, that completely turned the tables, allowing them to temporarily kill Strahd and get out of the now deserted Barovia before sunset (they thought he was dead, but the woman he bites or kidnaps or whatever ended up getting turned into a full-on vampire and reviving him in a "post credit" scene).

Maybe that's what I could do with FrankenFourth: run a campaign where a new set of characters try to finish the job.

An honorable mention would go to one of Shane's tarchon battleminds in one of our A Sundered World campaigns, who died killing a dragon (a correctly statted one at that). Also, Adam's scion nomad teleporting grenades into another dragon's mouth.

Announcements
If you're curious about FrankenFourth and/or Dungeons & Delvers, you can find public alpha documents here and here respectively.

A Sundered World is out (and also available in dead-tree format)! If you for some reason don't want the entire setting, you can just snag the races and classes.

The Paladin is also available!

By fan demand, we've mashed all of our 10+ Treasure volumes into one big magic item book, making it cheaper and more convenient to buy in print (which you can now do).

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