Posted by : David Guyll October 06, 2016

Next up for this year's Trick-or-Treat sale is The Ghost. For the next five days, you can pick it up over on DriveThruRPG at 22% off.

The Ghost is good as a starting character, or as a way to keep a slain character in the game. Depending on your campaign this could be permanent, just until they complete some task and move on, or even until they get brought back from the dead.

In latter circumstances you could treat is as a kind of compendium class, allowing players to mix and match ghost moves with moves from their original class (or, if the character started as a ghost, let them more freely multiclass into another class).

This product contains three files.

One is a letter-sized character sheet that uses our new character sheet layout (which still only allowed us to fit 30 of the 32 advanced moves).

The other two are digest-sized books, one in color, the other in black and white (to make it easier to print at home if you want). They both contain:

  • The ghost class (which, again, has 30 default advanced moves).
  • A director's cut with questions to ask yourself, explanations for some of the moves, and a pair of advanced moves that we couldn't fit on the character sheet.

Announcements
If you're curious about FrankenFourth and/or Dungeons & Delvers, you can find public alpha documents here and here respectively.

A Sundered World: Player Fragments, the first supplement for A Sundered World, is finally out!

If you're looking for a class that lets you play almost any were-thing you want (plus a bunch of related extra content), then check out The Therianthrope. There's also The Dragon, a class that lets you play almost any dragon-ish thing you could think of.

By fan demand, we've mashed all of our 10+ Treasure volumes into one big magic item book, making it cheaper and more convenient to buy in print (which you can now do).nt to buy in print (which you can now do).

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