tag:blogger.com,1999:blog-1790030420507335953.post8465346852390444939..comments2024-03-23T08:21:07.075-07:00Comments on Points of Light: Legends & Lore: Managing Magic & ComplexityDavid Guyllhttp://www.blogger.com/profile/16299128722345607123noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-1790030420507335953.post-35814833903000129732013-03-15T01:25:10.143-07:002013-03-15T01:25:10.143-07:00Honestly I kind of liked the psionics in 4e. Basic...Honestly I kind of liked the psionics in 4e. Basically you get a bunch of standard stuff but can expend energy to jazz it up. <br /><br />I find the whole Vancian-style of magic kind of bland, and once you're out of spells you're effectively just done for the day. I'd be like a fighter swinging his sword a couple times then being forced to wield a butter knife. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-34819764733562294592013-03-13T11:30:40.278-07:002013-03-13T11:30:40.278-07:00A friend and I are developing our own magic system...A friend and I are developing our own magic system from scratch to go with our own system, and it can be described (at a stretch) as Vancian meets Dresden Files (at a stretch) meets Dungeon Crawl Classics. Not giving away details right now to protect copyright, but I think that you will like it. <br />:-)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-18773400769066896482013-03-13T11:25:11.893-07:002013-03-13T11:25:11.893-07:00I may be misunderstanding, but he has 957posts, no...I may be misunderstanding, but he has 957posts, not 937.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-9764137714126843442013-03-12T20:05:14.633-07:002013-03-12T20:05:14.633-07:00I won't lie, your 937-post backlog is a little...I won't lie, your 937-post backlog is a little intimidating. Also, enviable!Anonymoushttps://www.blogger.com/profile/13333781524640845035noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-39297506814374908522013-03-12T09:25:48.809-07:002013-03-12T09:25:48.809-07:00@Brandes: I have written at length about what I li...@Brandes: I have written at length about what I like and want out of a magic system several times before, but I could not find them to link in this article (likely due to forgetting to label something correctly), but I could stand to vent about it some more in the near future. :-)David Guyllhttps://www.blogger.com/profile/16299128722345607123noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-81874188285322474072013-03-12T09:23:09.650-07:002013-03-12T09:23:09.650-07:00@Anon: I post this feedback every time I send out ...@Anon: I post this feedback every time I send out a survey, asking them to include a magic system that at the least makes sense, but ideally more interesting and unpredictable. A good step in the right direction, for me, would be to take a lot of the variant rules out of Unearthed Arcana, and combine and refine them.David Guyllhttps://www.blogger.com/profile/16299128722345607123noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-90654962844482595722013-03-12T09:21:26.408-07:002013-03-12T09:21:26.408-07:00@Ethan: For games, I really like how magic works i...@Ethan: For games, I really like how magic works in The Dresden Files. You start out knowing a few aspects of magic, can learn more over time, and can exert yourself (spending "shifts") to amp it up. <br /><br />There is also some room for creativity, and its version of ritual magic is something that I would love to see D&D emulate; magic is not all-powerful, but in the right circumstances and with enough preparation you can do some pretty cool things (they helped compensate mundanes with stunts, similar to exploits from 4th).<br /><br />The system for implements was a great addition to 4th Edition, and hopefully they include it in 5th.<br /><br />Mage: The Ascension is also good, but could get pretty powerful if you tried to mix and mage mages and mundane mortals. Creative players could also squeeze out a good deal more based on how they interpreted what rank a sphere of magic was capable of.<br /><br />I have not played Shadowrun in a good while, but I recall enjoying that one as well. You made a spellcasting check, and could hurt yourself doing it if you rolled poorly.<br /><br />Finally, though I have not played Dungeon Crawl Classics, I do own the book and making spellcasting checks to determine what the spell does adds an element of risk, though maybe too much risk for my taste.David Guyllhttps://www.blogger.com/profile/16299128722345607123noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-11703720887852191952013-03-12T07:37:56.765-07:002013-03-12T07:37:56.765-07:00I'd be interested in reading a blog post (or s...I'd be interested in reading a blog post (or series) on an aesthetic of magic that would interest you more. I absolutely agree that the current spell list feels very ho-hum. I have my own preferences, and eventually I'll get them together in a useful document - so I want to hear what you, and even other D&D Next bloggers, are hoping they'll do.Anonymoushttps://www.blogger.com/profile/13333781524640845035noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-15949196931324841792013-03-12T05:45:41.708-07:002013-03-12T05:45:41.708-07:00Sigh... magic is the coolest part of the genre. To...Sigh... magic is the coolest part of the genre. To see it reduced to this boring fire-and-forget nonsense is a disgrace. They NEED to come up with a new explanation.<br /><br />BTW, have you actually posted this material as genuine playtest feedback?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-6955633911554616832013-03-12T05:02:56.247-07:002013-03-12T05:02:56.247-07:00Maybe you've covered this elsewhere, but what ...Maybe you've covered this elsewhere, but what magic systems (not DND) have you liked. I don't get a lot of time to game and end up buying more systems than playing them. I really liked the construction of BW's Art Magic, where there are only send or eight Effects in Sorcery, but you can combine them and shift their flavor and breadth on the fly. Neat stuff, but I never actually played it. I'm currently playing the Next Wizard in ~monthly game and I found him really underwhelming at level 1.Ethanhttps://www.blogger.com/profile/09519245193239046224noreply@blogger.com