tag:blogger.com,1999:blog-1790030420507335953.post8902363300383997588..comments2024-03-23T08:21:07.075-07:00Comments on Points of Light: Wandering Monsters: The Gods Must Be CrazyDavid Guyllhttp://www.blogger.com/profile/16299128722345607123noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1790030420507335953.post-16163198135812594712014-02-22T23:03:49.748-08:002014-02-22T23:03:49.748-08:00Eberron takes a similar approach: people believe t...Eberron takes a similar approach: people believe that there are gods, clerics (not the rank and file clergy, but the much rarer cleric) can cast spells, but no one has definitively seen one. I recall various bits of flavor where different cultures describe them differently, too.<br /><br />I find it much more interesting than, say, Forgotten Realms, where people are not only aware that they exist, but they have also been killed (especially the god of magic).David Guyllhttps://www.blogger.com/profile/16299128722345607123noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-59688522830285041412014-02-21T07:50:34.981-08:002014-02-21T07:50:34.981-08:00It's a huge cop-out to play without considerin...It's a huge cop-out to play without considering faith. In my homebrew campaign, prayers produce miracles that no one understands. The gods NEVER speak directly, though there are churches and divine magic. Folks don't understand why they can pray to both Zeus and Odin and get results, nor why the gods tolerate being called, for example, Zeus on one continent and Jupiter on another. Danno E. Cabezahttps://www.blogger.com/profile/00514343832663815418noreply@blogger.com