tag:blogger.com,1999:blog-1790030420507335953.post9009741625158299262..comments2024-03-23T08:21:07.075-07:00Comments on Points of Light: Wandering Monsters: Changing ShapeDavid Guyllhttp://www.blogger.com/profile/16299128722345607123noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1790030420507335953.post-64918351104838086352013-02-27T15:19:06.661-08:002013-02-27T15:19:06.661-08:00True, that may not be where they got the idea from...True, that may not be where they got the idea from but it seems a pretty obvious source, Hobbit and LOTR being such genre defining works.<br /><br />I think it's better for a publications to include a sort of "standard behaviour" type thing for inexperienced or uncreative DMs. Then any DM who wants to can change whatever they like but the noobs can run the stock fluff.<br /><br />Don't the authors always say, "do what you want with these books"? Palocleshttps://www.blogger.com/profile/01740347287567754116noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-14531250299571025842013-02-27T08:37:43.521-08:002013-02-27T08:37:43.521-08:00@Palocles: That is a kind of odd thing to base a c...@Palocles: That is a kind of odd thing to base a creature off of, and while I know I can change it, but I also think that it should not be the assumed standard. If were-critters do not instill a specific alignment (or housing preferences), then the DM has more (implied?) freedom to invent a clan of werewolves that protect an area, and an evil werebear that is consumed by the beast, slaughtering anyone that enters its forest.<br /><br />@Anon: Oh yeah, I forgot about Eberron and changlings, which were also really awesome. I also dislike complete immunity to an effect, and think that creatures should have bonuses and scaling resistances, so that an elf can still be put to sleep by, say, a god.David Guyllhttps://www.blogger.com/profile/16299128722345607123noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-83325390080659453362013-02-27T04:44:28.191-08:002013-02-27T04:44:28.191-08:00Don't forget Eberron doppelgangers. They are a... Don't forget Eberron doppelgangers. They are a diverse and misunderstood race that just happens to have a skill that can be used for criminal activity.<br /> I don't understand why everybody gets immunity to stuff while in 4e<br />it was just a +5 saving throws against said effect.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-76769337348345483082013-02-26T23:44:27.501-08:002013-02-26T23:44:27.501-08:00Werebears live in cabins and ward areas of wildern...Werebears live in cabins and ward areas of wilderness because Beorn pretty much acted like that in the Hobbit. At least that is the only justification i can imagine. And as you said in your Turned to Stone entry, D&D takes the bits of mythology it likes, no explanation provided.<br /><br />Dopplegangers are nuetral, posibly because they are not always nasty about what they do. Steeling to eat sort of thing. I think the mind rapey, mental plunderers could be Lawful Evil, depending on how they go about their business.<br /><br />If you think something should be a bit different to how it is written then just change it for your game. Have a chaotic evil mind rape doppleganger or a city dwelling weerebear...Palocleshttps://www.blogger.com/profile/01740347287567754116noreply@blogger.com