tag:blogger.com,1999:blog-1790030420507335953.post2540764695398302611..comments2024-03-23T08:21:07.075-07:00Comments on Points of Light: Rule-of-Three: 03/27/2012David Guyllhttp://www.blogger.com/profile/16299128722345607123noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1790030420507335953.post-86032152605917497682012-03-28T14:21:33.156-07:002012-03-28T14:21:33.156-07:00In my group the multiclassing narrative issue was ...In my group the multiclassing narrative issue was largely mitigated by players expressing their desires to do so early on, or building it into their concepts from the start. <br /><br />I think were I still running 3rd Edition I would impose training times, possibly having the level they pick up delayed (at least the features) until they spent a period of time learning. So, a fighter going into wizard might gain the wizard Hit Die, save, attack bonus, and even skills, but the spells would come over time.<br /><br />I think that in D&D Next with a lower overall starting power that this might not be as much of an issue, even using 3rd Edition-style multiclassing. If a level 1 wizard only gets like, one daily spells and bunch of rituals? Not so bad, especially compared with a crapton of 0-level cantrips and a bunch of 1st-level spells.David Guyllhttps://www.blogger.com/profile/16299128722345607123noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-7049302661571402312012-03-28T12:56:08.094-07:002012-03-28T12:56:08.094-07:00One idea that came up about the "instant know...One idea that came up about the "instant knowledge" problem back in the 3.5 days required a person to take a feat "multiclass training" one level and then multiclass at a future level level. After one level they can retrain the feat to any feat they qualify for (includings feat they need the multiclass level for). This means that they are spending however long a level takes studying magic (or fighting, or thievery, etc). It also means they are taking time out of their other studies (which is why the other feat is delayed). It also echoes the AD&D dual-classing rules without completely making the character unplayable.Philo Pharynxhttps://www.blogger.com/profile/05332233751045766942noreply@blogger.com