tag:blogger.com,1999:blog-1790030420507335953.post3206615613313033828..comments2024-03-23T08:21:07.075-07:00Comments on Points of Light: Legends & Lore: Mildshape David Guyllhttp://www.blogger.com/profile/16299128722345607123noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1790030420507335953.post-44641781606312370002013-10-15T22:25:39.062-07:002013-10-15T22:25:39.062-07:00Even without wild shape, I think druids could stan...Even without wild shape, I think druids could stand out from wizards by having a unique spell selection (including rituals), as well as their own spell casting mechanic. Josh and I talked about this awhile ago, and I felt that druids should be largely limited to nature and "fey" magic that exhausted them (possibly even inflicting hit point damage).<br /><br />If I were in charge of D&D I would require druids to pick a terrain to determine their spell and/or wild shape options, possibly mixing it in with a season that lets them focus on growth or decay (spring and winter, respectively).<br /><br />Shamans on the other hand communicate with spirits, essentially like warlocks and their patrons, just probably on better terms. You would pick spirits that would in turn determine what spells you had access to, as well as what spirits you could summon (kind of like how it works in Shadowrun). I would also mix in some of the flavor from The Waterborn and The Black God.David Guyllhttps://www.blogger.com/profile/16299128722345607123noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-2776137618532866862013-10-15T13:34:03.667-07:002013-10-15T13:34:03.667-07:00Fair enough -- and that's the best thing about...Fair enough -- and that's the best thing about 4E! Every character, no matter the source of power or the "role", all play entirely differently. But despite all of that, the Druid is still very much centered around the wildshape ability. Without that, or with limitations on it, it negates a lot of the flavour with the Druid.<br /><br />Of course, I presume we can both agree on that? So happy days.Anonymoushttps://www.blogger.com/profile/14193671282073958347noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-19057498546719386502013-10-15T12:02:55.439-07:002013-10-15T12:02:55.439-07:00Shaman it´s a diferent role than a Druid on 4e (Sh...Shaman it´s a diferent role than a Druid on 4e (Shamans are Leaders), and Seeker while do share the same role and power source, it´s not implement based, but ranged weapon based instead wish make their powers effects diferent (implement powers effects are usually less damaging, but are more outlandishin their effects). So even without Wildhshape, Druids do feel and play very diferent from Shaman and Seekerspearheadstudioshttps://www.blogger.com/profile/10116896355279361699noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-64018671217306279282013-10-15T11:32:54.240-07:002013-10-15T11:32:54.240-07:00With the addition of the Shaman and Seeker in 4E, ...With the addition of the Shaman and Seeker in 4E, providing access to Primal spellcasters other than the Druid, I find that the only real drawing point to the Druid class is the ability to shapeshift into animals. Without that, I feel the Druid is nothing more than a spellcaster with a focus on nature. The wildshape ability is what gives the Druid flavour, what sets it apart from other classes. Without that, there really isn't much reason to choose it over a different class with similar utility.<br /><br />For them to continually restrict the ability of the Druid by limiting the wildshape use and the choice of animals, it's basically negating the entire reason people play Druids. I understand wanting to tweak the class and make sure it's balanced with everything else, but all they're doing is breaking it down to nothing. Sad days, my friend.Anonymoushttps://www.blogger.com/profile/14193671282073958347noreply@blogger.com