tag:blogger.com,1999:blog-1790030420507335953.post6530782489507691190..comments2024-03-23T08:21:07.075-07:00Comments on Points of Light: Story RewardsDavid Guyllhttp://www.blogger.com/profile/16299128722345607123noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-1790030420507335953.post-77275996133246616662009-12-31T18:30:12.377-08:002009-12-31T18:30:12.377-08:00"In my game, I use what are called 'Fate ..."In my game, I use what are called 'Fate Points', of which I always get a certain amount at the beginning of a session. They get to keep theirs throughout the campaign, and get them as a group for anything that I am impressed with. They allow them to tap into the 'zeitgeist' (a very important being in my world) to reroll rolls or perform certain stunts (though the former is much more common)."<br /><br />"Much of my world, <a href="http://www.obsidianportal.com/campaign/rivengard" rel="nofollow">Rivengard</a>, is built to certain specifications, which allows me to explain game mechanics in fluff and certain tropes become second nature to the campaign world."Ryu Longhttps://www.blogger.com/profile/13501237143153521938noreply@blogger.com