tag:blogger.com,1999:blog-1790030420507335953.post8099465735327707580..comments2024-03-23T08:21:07.075-07:00Comments on Points of Light: D&D Next ChatDavid Guyllhttp://www.blogger.com/profile/16299128722345607123noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1790030420507335953.post-82603779491532750432012-05-18T08:30:25.477-07:002012-05-18T08:30:25.477-07:00I think the interesting part about conditions was ...I think the interesting part about conditions was related to their philosophy on rules presentation: more natural language. Mike said paralyzed means you can't move your limbs (thus you can't cast spells among other things).Pekkahttps://www.blogger.com/profile/13104355467265113471noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-45934403341326607652012-05-17T13:36:57.780-07:002012-05-17T13:36:57.780-07:00That was the impression that I got, and hopefully ...That was the impression that I got, and hopefully the magic systems in place will fit with the concept of the spellcaster. For example, sorcerers should have a severely limited spell list with limited flexibility, while warlocks should be able to contact their patron (potentially offering services or sacrifices for extra power, or even swapping out spells granted).David Guyllhttps://www.blogger.com/profile/16299128722345607123noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-87408714233628752992012-05-17T00:59:10.421-07:002012-05-17T00:59:10.421-07:00Cleric domains should be something to recreate 2E&...Cleric domains should be something to recreate 2E's specialists priests (and in fact we'll have 2 pregen clerics).<br /><br />Maybe I've read that in the wrong way, but it seemed to me that each magic system should fit a specific template (wizard, sorcerer or warlock).Hamel™https://www.blogger.com/profile/10274145010591107989noreply@blogger.com