tag:blogger.com,1999:blog-1790030420507335953.post843964217145200349..comments2024-03-23T08:21:07.075-07:00Comments on Points of Light: Review: Castles & CrusadesDavid Guyllhttp://www.blogger.com/profile/16299128722345607123noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-1790030420507335953.post-39109589966656711852014-02-19T23:07:25.481-08:002014-02-19T23:07:25.481-08:00Which is totally fine: a lot of people seem to enj...Which is totally fine: a lot of people seem to enjoy it (and older editions) well enough.David Guyllhttps://www.blogger.com/profile/16299128722345607123noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-52017085830862256632014-02-18T15:45:05.205-08:002014-02-18T15:45:05.205-08:00The difference between Castles & Crusades (old...The difference between Castles & Crusades (older forms of D&D) and new forms of D&D were summed up well by someone (can't remember his name) when defending the older games and playing styles:<br /><br />"We explore dungeons, not characters."<br /><br />This is pretty much the dividing line between everything up to, and including, 2nd edition and everything after. There's no "good" or "bad" between the two, just a big difference in what each player wants in a game. You don't need a well-defined character, with tons of detail, skills, feats, etc. to explore a dungeon if that's what players want to focus on. You do need a character like this if you want to get the satisfaction of developing the character over time, fine tuning abilities, coming up with interesting combinations of classes and so on.<br /><br />I think your review is funny, but I disagree with you. I think C&C is a good game.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-92166226537097100272014-02-03T22:50:50.175-08:002014-02-03T22:50:50.175-08:00I almost just marked this as spam, but it is so hi...I almost just marked this as spam, but it is so hilariously, magnificently, excessively, rabidly trollish that I HAD to post it.<br /><br />And, of course, respond.<br /><br />This review is rapidly approaching five years old. Five. YEARS. Do you often trawl the internet looking for reviews written by people who in all likelihood have long since forgotten about it? Does my opinion really matter that much to you? There are genuine crimes with a much shorter statute of limitations.<br /><br />I have long since been playing (and writing third-party products for) Dungeon World and Numenera, which I think are both as light if not lighter on the rules than Castle & Crusades (I cannot really remember, because it was so long ago you see). You would know this if you bothered to read anything that I have posted within the past few months, as opposed to focusing on content from nearly half a decade ago.<br /><br />Spelling and punctuation errors aside I find it amusing that you claim my attitude (and presumably anyone with the same "attitude" as me) "ruined" a good system. Players being able to pick a class is all it takes? Virtually every game that is not for some reason trying to be like the oldest editions of D&D lets you make that choice.<br /><br />Why just prevent players from choosing the class they want? Why not force you to roll EVERYTHING else about your character, too? After all you do not get to choose your race, place of birth, gender, or other features in real life.<br /><br />I also find it amusing how you believe that players "like me" WILL go home and play with ourselves in our "mommy's basement" if we do not get our way. Of course we will, because there is absolutely no middle ground there, not at all. It is not like I could, I dunno, just play game that not only still feels just like D&D, it just has the added benefit of allowing me to make decisions.<br /><br />How does a preference for A skill system automatically correlate to me obviously being a min-maxer? You mention something about base skills and creativity, but I cannot even remember which skills are in C&C because, again, five years ago. I will give you a bit of credit for coming up with the term UBER SKILL 161, because like all your other grossly exaggerated personal attacks wanting some skills MUST mean that I want HUNDREDS of skills.<br /><br />I would write more but you are more interested in slinging random insults than anything approaching a discussion, and I have to apparently go force my way into games, cheat on my dice rolls, and argue rules with people.David Guyllhttps://www.blogger.com/profile/16299128722345607123noreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-85455630772177532792014-01-31T10:35:26.042-08:002014-01-31T10:35:26.042-08:00After reading your review, all I can say is "...After reading your review, all I can say is "Oh this was done by one of THEM."<br />meaning a rules whiny rules lawyer at best and a whiny mamma's boy at worst.<br /><br />Your "the player always comes first" attitude is what RUINED a good system with 3 edition changes in under 6 years.<br /><br />Players should learn to play what they roll to the best that can be done instead of gimme gimme gimme what I want or Ima gonna go home and play with myself in mommy's basement.<br /><br />Lists of skill that go on for 3 plus pages just listing their names is absolutely pointless, unless you are a min-maxer. Then you whine when a DM does not create an encounter every session where you get to use "UBER SKILL 161". Try being creative with the base skills instead of wanting a skill for every specific instance. Do you list on a real life resume a separate skill that you know how to tun on a Desktop PC AND a Laptop? <br />Same thing with lists of feats that take up 2/3s of a rule book.<br />Never mind that the submitter rules for Wizards/Hasbro tell you flat out to NOT take into account any already published works except for the core books, so you wind up with supplements that are re-hashes of crap that has already been done and feats that stack with feats that stack with feats so Min-maxers can have orgasmic joy when they come up with the "uberest" pos for a character. <br /><br />Let us not forget the 3.0/3.5 biggest POS character that was copied to infinity - a Drow ranger. That alone should be enough to have all 3.0 and 3.5 fan boys put to death by paper cuts until no such fan boy exists.<br /><br />The main problem that you have is NO TRUST in your DM to make the game an enjoyable experience by balancing out the crap parts of the rules in ANY SYSTEM with ones of common sense. You want player control where there should be NONE. <br /><br />All your review shows is that you are the kind of gamer that NO-ONE wants at their table. <br />You most likely cheat with your dice rolls since you can't seem to understand how come no one would ever want to roll for their stats. <br />You are most likely a rules lawyer who whines when a DM makes a decision that you do not like, since you insist that the more skills and feats the better.<br />Amazing that how from 1974 to 2000 the rules for rogue backstabbing was enough for all the folks that played it but from 2000 to 2013 the rules were changed no less then 3 times and more people complain about them now then in the 26 years prior.<br />So is it the rules systems fault or is it the fact that you yourself are a whiny min-maxer power gamer who feels like they are THE most important ting to gaming because your mommy says you are her "special LITTLE guy"?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1790030420507335953.post-15125920692625460542013-06-12T18:30:18.103-07:002013-06-12T18:30:18.103-07:00Man you safe me some money.Man you safe me some money.Anonymousnoreply@blogger.com