Posted by : David Guyll December 16, 2016

So this is that snail cult adventure thing I've been working on and playtesting using FrankenFourth (though to be clear this version is for Dungeon World), all packaged up and ready to unleash upon your own players!

It's a pretty straightforward dungeon crawl, though there are questions to ask your players, several suggested ways to start the adventure (including having the PCs captured by the snail cult), and various ways to navigate the dungeon.

By default the adventure takes place in A Sundered World, but it's stupid-easy to port to another, less gonzo setting.

Other cool things besides the adventure:

  • A bunch of new dungeon gear, including slime cannons and rocket packs. Some dungeon gear is featured in A Sundered World, but I wanted this adventure to be usable even if you don't own the campaign setting (but you totally should).
  • A couple new magic items.
  • A new magical language for wizards, plus a compendium class that allows non-wizards to learn it (so, again, even if you don't use ASW or the ASW wizard you can still use it).
  • Advice on making a cleric or paladin that serves a snail god.
  • Rules for companion NPCs.
  • A letter-sized PDF that features the dungeon map and overview of each room, so you don't have to flip back and forth.

There's also a B&W version of both PDFs, so if you prefer B&W or want to print it out at home and save ink there ya go.

You can see a preview of it over on DriveThruRPG.

Note: The Tabletop Vault button goes to a store that Victor (Dwarfare Games) setup for us. You still use PayPal, but you don't gotta wait for us to notice the email alert and manually mail the files out.



$2.99


$2.99


$2.99


Announcements
If you're curious about FrankenFourth and/or Dungeons & Delvers, you can find public alpha documents here and here respectively.

A Sundered World: Player Fragments, the first supplement for A Sundered World, is finally out!

Hot on the heels of The Blackguard, The Troll is out! The Rogue is up next: we should have an alpha draft ready soon.

By fan demand, we've mashed all of our 10+ Treasure volumes into one big magic item book, making it cheaper and more convenient to buy in print (which you can now do).

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