Legends & Lore: Combat Superiority Tuesday, July 31, 2012 3rd Edition gave us fighters that purported to have lots of flexibility, but ultimately failed at doing what they were supposed to be doing;...
Dragon's-Eye View: Wandering Monsters Thursday, July 26, 2012 This week we get a reveal that there will be a new weekly article coming out next week, where James Wyatt will talk about the "story b...
Legends & Lore: Monster Creation in D&D Next Tuesday, July 24, 2012 Well, at least we are kinda-sorta seeing some mechanics . I am a bit wary about the adventuring day being balanced against a sum of XP tha...
Playtest Survey 2: Iconic Magic Friday, July 20, 2012 I was pretty surprised to see a second survey--especially before the second round of playtesting went out--though I was not expecting it to...
Legend & Lore: The Five-Minute Workday Monday, July 16, 2012 My concerns with with pseudo-Vancian magic is not just that it can encourages players to run into the dungeon, duke it out with an encounte...
Legend & Lore: Working in the Game Mine Wednesday, July 11, 2012 The various monster manuals have been helpful sources of examples and inspiration, but too often do not have what I need, much less what I w...
D&D Next: Barbarian Homebrew Wednesday, July 04, 2012 This is based on the 4th Edition barbarian in that it channels spirits, but because I do not like per-day resource management figured I woul...
Legend & Lore: Magic Items in D&D Next Wednesday, July 04, 2012 I remember 2nd Edition games being largely bereft of magic items: even if you count potions the first magic item that we found was a sword a...
D&D Next: Star Cult Homebrew Wednesday, July 04, 2012 I wrote a 4th Edition adventure awhile back in which the players were supposed to take down an aberrant cult in the Shadow Marches that had ...
D&D Next: Warlock Homebrew Sunday, July 01, 2012 In a similar vein to my bladesinger homebrew , here is an untested infernal-pact warlock. I have shown this to a few people, and while they ...