D&DN Q&A: Modular Features, Paladin Alignment & Legendary Creatures Thursday, June 27, 2013 I have blogged numerous times about why I do not like wizards, ways I might do magic , and how to make some of the existing classes m...
Wandering Monsters: Big Beasts Tuesday, June 25, 2013 Where last week's Wandering Monsters pertained to giant bugs , this week we get to look at giant entries from a trio of other biologi...
Legends & Lore: System vs. Content Monday, June 24, 2013 I hated adventure design in 3rd Edition at any level. Early on it was because of limited hit points, reliance on certain class features ...
Aurora: The Wandering Empire Sunday, June 23, 2013 Long, long ago in the time before the Sundering, there were gods who held dominion over the celestial heavens and influenced the people o...
D&DN Q&A: Legendary Difficulty Friday, June 21, 2013 Earlier this week we got our first glimpse at 5th Edition's kind-of answer to 4th Edition's solo monster. Understandably this rais...
D&D Next: Drafting the Druid Thursday, June 20, 2013 I had a number of complaints regarding the druid just from reading it since its initial release—per day wildshaping and spells, and set-in-s...
Wandering Monsters: Bugs Tuesday, June 18, 2013 In a game that combines owls and bears ( among other things ), where panthers can have tentacles and extra legs, and numerous creatures ...
Legends & Lore: Playtesting Dragons Monday, June 17, 2013 I do not ever remember fighting a dragon in 2nd Edition. I am sure that it happened, but nothing comes to mind. 3rd Edition is not much be...
Wandering Monsters: Hulkamania Tuesday, June 11, 2013 This week’s trio of monsters are united by their size category, specifically Large, possibly also by type, specifically Monstrosity. The...
Legends & Lore: Downtime Monday, June 10, 2013 Where the past few Legends & Lore articles have talked about existing game elements and the potential changes to them (that some ar...
Geography Of A Sundered World Monday, June 10, 2013 When Antioch pitched his Sundered World campaign to me, the genesis of the idea was to take the cosmology detailed in the lore of Dun...