Dungeons & Delvers 2nd Edition: Tweaking Turn Undead Tuesday, March 29, 2022 Turn undead is a cleric classic: you present your holy symbol, recite some scripture, and depending on your level and the undead that you...
Dungeons & Delvers 2nd Edition: Dead Man Walking Friday, March 25, 2022 The superficial nonversation regarding hit points at the least got me thinking about a way to implement some sort of condition/death-spiral...
Hit Point Hate Monday, March 21, 2022 ANY UPDATES ARE AT THE BOTTOM (THERE ARE NOW TWO!) Taylor Lane, a pretentious pronouner who oddly leaves his improper pronouns out of his bi...
Dungeons & Delvers 2nd Edition: Infinite-Magic Bards? Sunday, March 20, 2022 Originally, the bard had unlimited magic, it just took multiple rounds to get things going. So, an attack spell might take 3 rounds to set o...
Dungeons & Delvers 2nd Edition: Spending Skill Points For Attack Bonuses Saturday, March 12, 2022 Originally Attack Bonuses in Dungeons & Delvers were pretty sparse: warrior-types got +1 to hit with all weapons at 1st-level, and this...
Dungeons & Delvers: More Stuff for 2nd Edition Wizards Saturday, March 05, 2022 At something like nearly 30 talents over a 20-level spread, wizards currently gain the most out of any other class. Along with their pitiful...
The Troika Tribe Isn't Sending It's Best or Brightest (Or Maybe They Are) Thursday, March 03, 2022 Really quick: if you want a complete RPG that is to Dungeons & Dragons , but focuses on fun, usability, and quality—yet isn't gros...