A Sundered World: Island Creation Sunday, December 29, 2013 UPDATE: You can check out the rules for island creation on Google Drive , and comment on any specific part you want. To help get your cr...
Thunderspire Labyrinth in Dungeon World Thursday, December 26, 2013 For awhile I wanted to take a shot at "rebuilding" 4th Edition's published adventures so that they were more fun (or, actuall...
A Sundered World: Astral Swimmer Compendium Class Saturday, December 21, 2013 The Astral Sea is a major facet of A Sundered World , containing the remnants of every other world that was . Most of the time when the play...
Wandering Monsters: Worlds Collide Thursday, December 19, 2013 I played a lot of Planescape back in the day, and one of my earliest 3rd Edition campaigns was a plane-hopping all-drow game (by demand I s...
Legends & Lore: I Am Just Not Feeling It Tuesday, December 17, 2013 Last week Mearls talked about "feel", stating that good feel leads to player immersion. As with design elegance a few weeks a...
Wandering Monsters: Mapping the World (Also Q&A) Saturday, December 14, 2013 Looks like we get maps instead of monsters , this week. Though I am not exactly a fan of hex maps it is still a decently informative article...
Returning to the Mines of Madness Wednesday, December 11, 2013 Years ago I ran an Eberron campaign steeped in Lovecraftian horror. Not only did adventure titles play off of one of Lovecraft's stori...
Legends & Lore: Tell Us How You Really Feel Tuesday, December 10, 2013 For the past few weeks Mearls has been talking about design elegance, citing criteria that 5th Edition does not meet in order to I guess ...
Five Things I Like About 5th Edition Saturday, December 07, 2013 A criticism that I have heard more than once in the past few months is that I hate 5th Edition Dungeons & Dragons. The two main reason...
Keep on the Shadowfell in Dungeon World Tuesday, December 03, 2013 I have run Keep on the Shadowfell numerous times. The first time was before 4th Edition "officially" came out, and it was such a ...
Legends & Lore: Design Folly, Part Two Tuesday, December 03, 2013 In last week's Legends & Lore column Mearls talked about his favorite solution of solving a problem by removing it entirely, and f...
Wandering Monsters: Born of Dragons Thursday, November 28, 2013 I remember half-dragons as far back as 2nd Edition, specifically in Council of Wyrms , though I do not remember much about them besides a ...
Legends & Lore: Design Folly Tuesday, November 26, 2013 "Elegance means that your game not only works, it works well." Going off of that definition I would have to say that Next is no...
Numenera: The Devil's Spine, Episode 002 Sunday, November 24, 2013 Cast Junloo, a learned jack who explores dark places Zuko, a swift nano who rides the lightning Now that they had alien worm-things...
Wandering Monsters: Under the Sea Thursday, November 21, 2013 My first extended underwater experience was early 3rd Edition, when I ran an all-drow campaign that found its way to the Elemental Plane...
Product Release: If These Stones Could Scream Wednesday, November 20, 2013 My second Dungeon World adventure, If These Stones Could Scream , is up on Drivethrurpg. You can get it here (or at least check out a pr...
Numenera: The Devil's Spine, Episode 001 Tuesday, November 19, 2013 Our weekly game has moved to a Monday schedule, but given that it has run into several hiccups—which is why there has not been a play repo...
Legends & Lore: Priorities Monday, November 18, 2013 There was a time when, though deliberate or even accidental choice, that spellcasters could do pretty much anything they wanted to, includ...
Wandering Monsters: Wandering Monster-ception Friday, November 15, 2013 Rather than talk about monsters, this week's Wandering Monsters column talks about the qualities of a good encounter, the purpose of...
Wandering Monsters: Riddle of the Sphinx Wednesday, November 06, 2013 This is admittedly not a bad start for sphinx flavor and lore. Mind you it still needs some adjustments, but it is much better than many...
D&D Next: Miss-conceptions Tuesday, November 05, 2013 Great Weapon Fighting When you miss a target with a melee weapon that you are wielding in two hands, the target still takes damage from t...
Legends & Lore: Warlock Design Monday, November 04, 2013 Given that the warlock is one of my favorite classes in Dungeons & Dragons of all time, it is comforting that at least this time I on...
Wandering Monsters: Trite Trickery Thursday, October 31, 2013 Wandering Monsters takes a break from monsters this week to talk about what exploration means and various dungeon "tricks" . ...
Wandering Monsters: Demonic Doldrums Thursday, October 24, 2013 You know I cannot think of a single column of Wanderings Monsters that I have liked, or at least not one that I have regarded in a mostly ...
Legends & Lore: Medusa? More Like Medon'tsa Monday, October 21, 2013 One thing that I have been critical of with Next , aside from virtually everything involving mechanics, is the flavor , which I guess mean...
If These Stones Could Scream: Region Map Sunday, October 20, 2013 Victor is normally tasked with taking my crude line drawing and making them into something that you can understand without patience and a ma...
Numenera: First Impressions Saturday, October 19, 2013 So I finally got a chance to actually play a game for once, and Numenera at that. We spent a good chunk of the night building characters...
Wandering Monsers: The Little Guys Thursday, October 17, 2013 When and how do you use kobolds and goblins? For the most part I agree with the article when it comes to the bulleted basic elements , ...
D&D Next: Wild Shape & Oaths Tuesday, October 15, 2013 This for realsies last last playtest packet updates the druid's Wild Shape and adds a new paladin oath, the Oath of Vengeance. Wild...
Legends & Lore: Mildshape Monday, October 14, 2013 One of the druid's most iconic features is wildshape. In 3rd Edition you had to wait until 5th-level before you could change your fo...
If These Stones Could Scream: Khajra Map Take 2 Saturday, October 12, 2013 My second stab at Khajra, the primary adventure site for our upcoming adventure If These Stones Could Scream . I made the area with the ac...
Wandering Monsters: Easy Answers Wednesday, October 09, 2013 The focus of this week's Wandering Monsters is less monsters and more questions that can all be answered with the following statement...
D&D Next Podcast Tuesday, October 08, 2013 From what I can tell instead of a Legends & Lore column, this week we are instead getting a podcast with Mike, Jeremy and Rodney t...
Epiro: Season Finale Saturday, October 05, 2013 Cast Atticus (wood elf predator druid 6) Iola (wood elf centered breath monk 6) Perseus (demigod Chaladin 6) Nero (critically cursed ev...
If These Stones Could Scream: Khajra Map Draft Thursday, October 03, 2013 Now that I am done with the Dungeon World version of Something Stirs in the Blackscale Brakes ( 13th Age will be coming once there is a S...
Wandering Monsters: You Don't Know Drake Tuesday, October 01, 2013 Felldrakes were originally featured in 3rd Edition's Monster Manual II , where they were created by Bahamut to protect some elves aft...
Numenera: Meet Ort Monday, September 30, 2013 Ort is a charming nano who exists partially out of phase . He is also not human . It looks like in a couple weeks I will get a chance to...
Legends & Lore: Class Roles...I Mean Groups Monday, September 30, 2013 3rd Edition Dungeons & Dragons introduced the sorcerer as a kind of wizard that, like pretty much every wizard in fiction that was no...
Epiro: Episode 114 Saturday, September 28, 2013 Pictured: Spoilers. Kind of. It is not as big. Cast Perseus (level 6 demigod Chaladin) Iola (level 6 wood elf Centered Breath mon...
Wandering Monsters: Basic Beasties Tuesday, September 24, 2013 This week takes a brief look at some classics; the bulette (aka landshark), manticore, owlbear, and pseudodragon. I could not find any ...
Dungeon World: Something Stirs in the Blackscale Brakes Tuesday, September 24, 2013 Our second product, Something Stirs in the Blackscale Brakes , is finally up on Drivethrurpg. This is a side project that I have been ...
Legends & Lore: The Next Phase Monday, September 23, 2013 Though the mostly-final Next packet was a disappointment , I am still ultimately reserving judgement until I see the finished product in...
D&D Q&A: Skills & Proficiencies Saturday, September 21, 2013 Earlier this week it was revealed that skills would be part of the default game (yay!), and we even got to see the current roster (yay...)...
D&D Next: The (Almost) Final Packet Friday, September 20, 2013 Whelp, looks like this is it . Well, except for the part where they mention a packet update for the druid and a paladin oath. Spoilers: ...
Wandering Monsters: Deceitful Devils (Or Is It Demons?) Tuesday, September 17, 2013 Dungeons & Dragons does not exactly have the best track record when it comes to translating critters from real-world mythology into the...
Legends & Lore: Skills Are Back Monday, September 16, 2013 It is nice that, after a few weeks of no Legends & Lore (and a pretty disappointing packet release), it comes back from hiatus with s...
A Sundered World: What Is Going On...Also Mind Flayers Sunday, September 15, 2013 It has been awhile since we last talked about A Sundered World : I moved and have been busy with a new job, play-testing a Super Dungeon Exp...
My Next Wishlist Friday, September 13, 2013 When I got the first playtest packet I was pretty underwhelmed, but still hopeful. Yeah the characters were pre-gens, the system looked lik...
Epiro: Episode 113 Wednesday, September 11, 2013 Cast Atticus (elf predator druid 6) Iola (wood elf centered breath monk 6) Nero (human evoker/pyromancer mage 6) Perseus (human Cha...
Wandering Monsters: Dragons Revisited Tuesday, September 10, 2013 The last time I recall dragons coming up there was mention of a "legendary" status that could, among other things, allow them t...