Wandering Monsters: Campaign Themes Thursday, February 27, 2014 I never thought I would see the day where I actually started to miss the days when Wandering Monsters would show us sometimes questionab...
Dungeon World: Skeleton Playtest Wednesday, February 26, 2014 I got a chance to actually play in a Dungeon World one-shot tonight, run by none other than Melissa, who not only has also never run a ...
Legends & Lore: What's Next for the Sorcerer Tuesday, February 25, 2014 3rd Edition's sorcerer was billed as a spellcaster that had "no books, no mentors, no theories—just raw power that they direct at...
Wandering Monsters: The Gods Must Be Crazy Thursday, February 20, 2014 Aaand it looks like filler week continues . Instead of giving us anything of substance we get to hear about name levels (they were a th...
A Sundered World: Antikythera's Armory Tuesday, February 18, 2014 Though A Sundered World was originally envisioned and played using 4th Edition Dungeons & Dragons , I ran and planned it much like ...
Legends & Lore: The Point of Experience Tuesday, February 18, 2014 Aww, they pulled the image of the not-blue dragon . I mean, if nothing else someone should have noticed the lack of a big-ass horn and dese...
Mansions of Madness: The Inner Sanctum Play Report Thursday, February 13, 2014 Emboldened by her previous success we gave The Inner Sanctum another shot, because fourth time is a charm, right? This time she would run ...
Legends & Lore: Technically It Works Tuesday, February 11, 2014 Oh hey, Legends & Lore is back. Again . This week we take a look at several rules that, given the time and resources at the company...
Wandering Monsters: Talk of Tiers Saturday, February 08, 2014 While there is no Legends & Lore column this week, Wandering Monsters continues its Legends & Lore -like discussions with tiers ...
Super Dungeon Explore: Captain R's Skeleton Crew Friday, February 07, 2014 I picked up Captain R a few weeks ago off eBay, which is a neat mini-boss that can not only spawn with a Treasure card attached, but he c...
Mansions of Madness: Fall of House Lynch Play Report Thursday, February 06, 2014 The first time I played Mansions of Madness it was a lot of fun: the lack of monsters, and the pace, events, keeper actions, and mythos c...
Dungeon World: Vancomancer Playbook Tuesday, February 04, 2014 In ages gone a thousand spells were known to sorcery, and the wizards effected their wills. Today, as Earth dies, a hundred spell remain ...