Design & Development: The Druid Sunday, February 19, 2017 I've been on and off working on the druid for awhile now—mostly trying to figure out how I wanted its magic to work—and it's at a ...
FrankenFourth: Scrolls & Spellbooks Sunday, December 04, 2016 Normally in Dungeons & Dragons and Dungeons & Dragon -ish games, scrolls are both a common treasure and disintegrate after use (or...
A Sundered World: Races Monday, November 28, 2016 Someone over on G+ mentioned how races are handled in A Sundered World , specifically that they really like it and wanted to port it over ...
Armor as Damage Reduction (Again I'm Sure) Friday, November 25, 2016 Currently FrankenFourth uses armor as damage resistance, but lately I've been wondering if people would prefer using the D&D system...
Dungeons & Delvers: Playtest Adventure Update Tuesday, July 05, 2016 We've updated the Dungeons & Delvers public playtest adventure with the rules changes mentioned in this post and also this pos...
Dungeons & Delvers Cover Tuesday, June 21, 2016 Melissa finished coloring the cover for Dungeons & Delvers (though I'll probably add some more linework), so now I got a neater ima...
Bare-Bones Backgrounds Tuesday, June 21, 2016 In the rare instance that I actually get to play a role-playing game, for several reasons I usually don't bother with a "deep...
Dungeons & Delvers: Into Yig's Coils, Take 2 Monday, June 13, 2016 In the interest of further playtesting armor-as-bonus-Wounds, adventurers with Defense scores, and monsters with Attack Pools , we played t...
Dungeons & Delvers: Armor & Defense Playtest Friday, June 03, 2016 I mentioned in this post that we were considering changing adventurer Defenses to static values and giving monsters Attack Pools , and tod...
Dungeons & Delvers: Defense & Armor Overhaul Monday, May 30, 2016 Something I've been considering for Dungeons & Delvers , besides giving classes scaling Wounds and alternating between gaining Ski...
Dungeons & Delvers: Into Yig's Coils Playtest Monday, May 09, 2016 We ran Into Yig's Coils (sans the hexcrawl portion), the Dungeons & Delvers alpha playtest adventure , using a two-pregen party: M...
Dungeons & Delvers: Public Playtest Adventure Saturday, April 23, 2016 It's been a while since we talked about Dungeons & Delvers , so here's a simple playtest adventure ! It's one part hexcr...
Dungeons & Delvers: Bandit Blockhouse Stress Test Sunday, February 21, 2016 Going back to basics (so we can further stress-test numbers, and try out staggered skill and talent gains), we created a new batch of 1st-le...