Legends & Lore: Fighter Maneuvers Wednesday, April 02, 2014 I uh, I am not entirely sure if this is an April Fool's joke , and not just because it actually mentions something approaching a mecha...
Legends & Lore: Managing Magic & Complexity Monday, March 11, 2013 Magic is one aspect of Dungeons & Dragons I have never fully enjoyed, so when I hear Mearls make references to "fighting with ...
Legends & Lore: Combat Superiority Tuesday, July 31, 2012 3rd Edition gave us fighters that purported to have lots of flexibility, but ultimately failed at doing what they were supposed to be doing;...
Dragon's-Eye View: Wandering Monsters Thursday, July 26, 2012 This week we get a reveal that there will be a new weekly article coming out next week, where James Wyatt will talk about the "story b...
Legend & Lore: Fighter Design Goals Sunday, April 29, 2012 In case anyone is still not in the know, Monte Cook is out of the game, and the open playtest starts on May 24th. Though Mearls states that ...
Fighting The Good Fight Monday, March 26, 2012 Fighters are a tricky business. I remember in older editions (ie, 2nd and 3rd Edition) it was the go-to class for the new guy, a kind of s...
Class Compendium: Heroes of Sword and Spell Preview Friday, November 05, 2010 November's Ampersand opens up by reminding you to buy Beholder's Collector Set before telling you what we already knew about the C...
Essentials Fighter Preview, Part 2 Friday, August 06, 2010 Shazbot got around to it before I did , but I still want to offer up my thoughts. The first thing I notice is that despite it being categori...
Essential Fighter Preview Friday, July 23, 2010 Well technically, its a knight . Shazbot mentioned that the podcast mentioned that the fighter knight wouldn't get at-will exploits, bu...
Class Acts: Fighters Tuesday, March 23, 2010 Shield fighters just got a looot more interesting. For starters, they get 13 new exploits that all demand the use of a shield. Each attack...