Posted by : David Guyll May 29, 2016

The previous A Sundered World: More Stuffs preview provided a few glimpses about dwarves, one of the more "normal" default races. This time I'm going to touch on the weirdest race: the t'pual.


T'pual were originally bodiless psychic entities that inhabited another dimension. They were preyed upon by the thulid, who could sense and contain them to be later consumed. The Sundering mashed their plane into the rest, and thanks to the abundance of astral essence they were able to shape bodies for themselves and fight back more effectively.

Their new race moves let them draw upon astral essence to heal themselves, blend in with surrounding astral clouds, use Intelligence to determine hit points instead of Constitution, shed their thoughtshell in order to move about invisibly (and pass through obstacles), gather up astral essence to increase their size, and more.

Not sure if I've mentioned wizards, but since the above illustration is a t'pual wizard I'll at least say that there's going to be a few new magical langues: one derived from eldritch horrors, the other from demons.

Jacob and I wrapped up the shaman moves a few days ago. We just need to add a few more to the battlemind, nomad, and a few compendium classes, and add some gear to the equipment section (which includes alternative bodies for kytherans, shells for t'pual and lingering souls to inhabit, vehicles, ghost traps, and a few other things).

If you have any race/class/move/equipment suggestions, or things you want us to clarify, let us know: there's still time to add more stuff!

Announcements
If you're curious about FrankenFourth and/or Dungeons & Delvers, you can find public alpha documents here and here respectively.

Throughout the month of May, everything in our DriveThruRPG store is 13% off. If you want something and don't use DriveThru, hit us up and we can work something out. We've also added most of our stuff to Tabletop Library and Payhip.

A Sundered World is out (and also available in dead-tree format)! If you for some reason don't want the entire setting, you can just snag the races and classes.

The Beastmaster is also out, and we're working on a cleric and paladin class next. If there's anything you want/don't want to see in those classes, let us know!

By fan demand, we've mashed all of our 10+ Treasure volumes into one big magic item book, making it cheaper and more convenient to buy in print (which you can now do).

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