Playtest: Wizard

Some stuff got nerfed, in particular the blood mage paragon path, which I guess puts it at the level of "compelling choice" as opposed to "has easily abused spells". Overall I think the changes are comparatively neutral; yeah, zones get shafted a bit, but I think they needed it. Some people are bitching that magic missile did not get reverted, and of course there is the familiar chorus that this or that did not need nerfing, and they have the numbers to prove it.
Since it is a playtest article I think I am going to actually, you know, play it and submit some feedback based on my experiences. I have a suspicion that it will be enjoyable and functional.
Leave a Comment