D&D Next: Thunderspire Labyrinth, Part 1 Wednesday, October 31, 2012 Here is the first part of my Thunderspire Labyrinth conversion for D&D Next. It took awhile, but I wanted to wait for the next playtes...
Wandering Monsters: The Restless Dead Tuesday, October 30, 2012 The undead discussion wraps up (for now) with some more ghost-talk . It is not much, but I think it helps provide some much needed disti...
D&D Next: Another October Packet Tuesday, October 30, 2012 Looks like we get another treat this month, and it is not even Halloween yet. You can download the packet here , as well as read up on some...
Thunderspire Labyrinth: Seven-Pillared Hall Rough Saturday, October 27, 2012 Here is my take on the Seven-Pillared Hall from H2: Thunderspire Labyrinth . As with H1: Keep on the Shadowfell , I am redoing almost all of...
Dragons-Eye View: Dragons. Dragons. Dragons. Thursday, October 25, 2012 A Dragon's-Eye View on dragons ? While we saw the concept art in one of the GenCon keynote videos (or in person if you were lucky enough...
Wandering Monsters: Energy Drain Tuesday, October 23, 2012 Wights & wraiths , eh? Sounds like a White Wolf dungeon crawler in the making. Specifically Wyatt talks more about energy drain than t...
Legends & Lore: Class Design Monday, October 22, 2012 There is a lot on Mearls's class design guidelines that I like. Using what previously exists is an obvious start, and this is how I...
Dragon's-Eye View: Undead Friday, October 19, 2012 Jon talks undead , specifically ghosts and the ghost- like specter and wraith. He first asks about the visual differences between the three....
Wandering Monsters: The Ancient Dead Tuesday, October 16, 2012 Wandering Monsters continues its undead theme, this time with mummies and liches . MUMMIES Right off the bat I am not liking that th...
Thunderspire Labyrinth: Chamber of Eyes Monday, October 15, 2012 Victor and I rebuilt the Chamber of Eyes from H2: Thunderspire Labyrinth . All in all, I think he helped me convey the tone really well. ...
Legends & Lore: This Week in D&D Monday, October 15, 2012 Mearls sheds some light on things that they are working on , namely classes, backgrounds, and specialties. It sucks that the sorcerer an...
D&D Next: Updated Keep on the Shadowfell Friday, October 12, 2012 In light of the most recent playtest packe t, I have updated the adventure file with the new XP values and stat blocks of the monsters (as ...
Dragon's-Eye View: Goblinoids, Take Two Thursday, October 11, 2012 Aside from a few nitpicks, I actually like the look of these goblins quite a bit. I like the bugbear 's feet. They look a bit bear...
Wandering Monsters: The Walking Dead Thursday, October 11, 2012 Undead make great dungeon fodder; they are easy to justify in the dungeon setting, and there are lots of low-level choices to work with. Wh...
D&D Next: October Playtest Packet Tuesday, October 09, 2012 The new playtest packet went up yesterday, along with a Legend & Lore article on the same topic. Most of it concerns magic items, thou...
D&D Next: Duergar Race Friday, October 05, 2012 Note: Sorry if this has been cropping up a lot. I have had a very difficult time getting this article mostly formatted. Since I complete...
Wandering Monsters: What Do You Think? Thursday, October 04, 2012 James Wyatt goes over previous Wandering Monsters columns to compare monster flavor and crunch (for those that have both), and there is als...
Legends & Lore: Magic Systems Monday, October 01, 2012 I was kind of disappointed quite awhile back when I read that the wizard class in D&D Next would use the pseudo-Vancian system from pre...