Mythoard Adventure (Semi) Exclusive Teaser
A few months ago I was tapped to write a semi-exclusive adventure for Mythoard's April package. For those not in the know, Mythoard is a service where you pay $25 for a box of tabletop goodies on the cheap (and if you go in for at least three months, you can save even more cash).
Previous exclusives were for I think earlier editions of Dungeons & Dragons (or at least d20-esque dungeon crawlers), which if you're even a semi-regular here are probably aware that they aren't games I'm exactly fond of.
Thankfully they said I could do it for any system, it just had to take place somewhere in the established setting, which near as I can tell is just a section of map. Since Dungeon World is both the system that we've already written a bunch of awesome content for, and have been playing the crap out of the most lately, I went with that.
I wasn't sure what the adventure would be about until, after very recently wrapping up Silent Hill 2 and 3 (for the first time thanks to the Silent Hill HD collection), and Silent Hill: Downpour (better late then never, I suppose), Melissa and I re-watched the often disappointing movie adaptation that it hit me: what if the witch really was the bad guy all along?
Like, not some misunderstood and/or convenient scapegoat, but a genuinely terrible person. Someone so wretched and desperate that she traded her soul for power, power that would allow her to not only elevate herself over others, but even hurt them (whether or not they deserved it). What if, during her execution, she cursed everyone to suffer her fate?
And that's the elevator pitch for this adventure: a city executes a witch by burning her at the stake, she curses the city as she dies, and her magic lets her make good on her word. The characters happen to just be in the worst possible place at the worst possible time, and have to find and kill her (again) before her curse drags the city into the depths of hell.
Mind you this is only a semi exclusive: I'll be allowed to sell it on my own sometime in October. But if you don't wanna wait about six months to get your hand on it, sign up for the April package next month!
The Pirate, in addition to being a Best Silver Seller, boasts a new character sheet layout (which you can both see here and on our very awesome, very meaty The Cultist): let us know what you think!
Mind you this is in addition to the "classic" sheet, so if you don't like the new one you can always stick with that one (though we'd like to know what you don't like about it).
Previous exclusives were for I think earlier editions of Dungeons & Dragons (or at least d20-esque dungeon crawlers), which if you're even a semi-regular here are probably aware that they aren't games I'm exactly fond of.
Thankfully they said I could do it for any system, it just had to take place somewhere in the established setting, which near as I can tell is just a section of map. Since Dungeon World is both the system that we've already written a bunch of awesome content for, and have been playing the crap out of the most lately, I went with that.
I wasn't sure what the adventure would be about until, after very recently wrapping up Silent Hill 2 and 3 (for the first time thanks to the Silent Hill HD collection), and Silent Hill: Downpour (better late then never, I suppose), Melissa and I re-watched the often disappointing movie adaptation that it hit me: what if the witch really was the bad guy all along?
Like, not some misunderstood and/or convenient scapegoat, but a genuinely terrible person. Someone so wretched and desperate that she traded her soul for power, power that would allow her to not only elevate herself over others, but even hurt them (whether or not they deserved it). What if, during her execution, she cursed everyone to suffer her fate?
And that's the elevator pitch for this adventure: a city executes a witch by burning her at the stake, she curses the city as she dies, and her magic lets her make good on her word. The characters happen to just be in the worst possible place at the worst possible time, and have to find and kill her (again) before her curse drags the city into the depths of hell.
Mind you this is only a semi exclusive: I'll be allowed to sell it on my own sometime in October. But if you don't wanna wait about six months to get your hand on it, sign up for the April package next month!
A Pirate's Class For You!
DriveThru RPG's GM's Day Sale might have ended, but for the rest of the month we're marking down The Pirate (and we've adjusted our Awfully Big Playbook and All of the Playbooks bundles accordingly).The Pirate, in addition to being a Best Silver Seller, boasts a new character sheet layout (which you can both see here and on our very awesome, very meaty The Cultist): let us know what you think!
Mind you this is in addition to the "classic" sheet, so if you don't like the new one you can always stick with that one (though we'd like to know what you don't like about it).
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