Rule-of-Three: Pixies
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While I am reserving judgement until I actually see and use the final product, I think that being limited to one square off the ground is a pretty good deal; you get to ignore difficult terrain, hazardous terrain, and traps and hazards that trigger on the ground, but basically anything can still go after you in melee. Despite the aerial limitation, they can still fly well above the 1 square-ceiling, they just have to find a safe landing place before their turn ends to avoid falling. While this can make it handy to get to some hard to reach places, I cannot think of many situations where any other character could not do the same thing given another round or two, and a sufficiently high Athletics check. Now there might be more to it then just this, we will just have to wait and see.
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