Character Concepts: Revenant Warlock
Rough concept using a tiefling infernal warlock as a basis. Simple and iconic. I suppose the concept here is a tiefling warlock that died, but is sent back by a devil in order to finish a job or just wreak more havoc. I envision her mask-like face having small horn-like growths to illustrate her tiefling soul. Hell, might even give her a tail for added emphasis.
Next level I'd end up taking Hellfire Soul so that darkreaping would deal fire damage to boot, since I would as a DM allow Hellfire Blood to apply to it as well.
====== Created Using Wizards of the Coast D&DI Character Builder ======
Talon, level 1
Revenant (tiefling), Warlock
Eldritch Blast: Eldritch Blast Constitution
Eldritch Pact: Infernal Pact
FINAL ABILITY SCORES
Str 8, Con 18, Dex 13, Int 15, Wis 10, Cha 14.
STARTING ABILITY SCORES
Str 8, Con 16, Dex 11, Int 15, Wis 10, Cha 14.
AC: 14 Fort: 14 Reflex: 13 Will: 13
HP: 30 Surges: 10 Surge Value: 7
TRAINED SKILLS
Bluff +7, Streetwise +7, Arcana +9, Religion +7
UNTRAINED SKILLS
Acrobatics +1, Diplomacy +2, Dungeoneering, Endurance +6, Heal, History +2, Insight, Intimidate +4, Nature, Perception, Stealth +1, Thievery +1, Athletics -1
FEATS
Hellfire Blood
POWERS
Warlock at-will 1: Eldritch Blast
Warlock at-will 1: Hellish Rebuke
Warlock daily 1: Tyranny of Flame
Warlock encounter 1: Diabolic Grasp
ITEMS
Adventurer's Kit, Leather Armor, Spiked gauntlet, Dagger, Implement, Rod
====== Created Using Wizards of the Coast D&DI Character Builder ======
Next level I'd end up taking Hellfire Soul so that darkreaping would deal fire damage to boot, since I would as a DM allow Hellfire Blood to apply to it as well.
====== Created Using Wizards of the Coast D&DI Character Builder ======
Talon, level 1
Revenant (tiefling), Warlock
Eldritch Blast: Eldritch Blast Constitution
Eldritch Pact: Infernal Pact
FINAL ABILITY SCORES
Str 8, Con 18, Dex 13, Int 15, Wis 10, Cha 14.
STARTING ABILITY SCORES
Str 8, Con 16, Dex 11, Int 15, Wis 10, Cha 14.
AC: 14 Fort: 14 Reflex: 13 Will: 13
HP: 30 Surges: 10 Surge Value: 7
TRAINED SKILLS
Bluff +7, Streetwise +7, Arcana +9, Religion +7
UNTRAINED SKILLS
Acrobatics +1, Diplomacy +2, Dungeoneering, Endurance +6, Heal, History +2, Insight, Intimidate +4, Nature, Perception, Stealth +1, Thievery +1, Athletics -1
FEATS
Hellfire Blood
POWERS
Warlock at-will 1: Eldritch Blast
Warlock at-will 1: Hellish Rebuke
Warlock daily 1: Tyranny of Flame
Warlock encounter 1: Diabolic Grasp
ITEMS
Adventurer's Kit, Leather Armor, Spiked gauntlet, Dagger, Implement, Rod
====== Created Using Wizards of the Coast D&DI Character Builder ======
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