Star Pact Hexblades

I'd almost completely overlooked this addition to the hexblade pact choices, available before Heroes of the Forgotten Kingdom was supposed to be in stores. I'm not complaining, as the star pact has always been my favorite anyway. The article provides some interesting flavor as to the nature(s) of stars and a hexblade's relationship to them, if any. One thing of particular note is that under the races section, shades get quite a bit of mention, including confirmation that they will be in Heroes of Shadow. A nifty not-quite-easter egg.

The rest of the article has a sidebar on the Revelations of Melech, a list of known stars and qualities, in addition to new class features. Unfortunately there are no extra powers (or feats) for levels where you would get to pick something, so hopefully your DM will let you peruse Player's Handbook and/or Arcane Power for thematic options. Most of the class features allow you to deal radiant and/or psychic damage with some blind kickers here and there, and the summons let you conjure up an invisible entity that eats thoughts or an emotion sapping void. I like the neither are really described (thought the way walker is mentioned as being vaguely humanoid), as it better invokes a Lovecraftian flavor.


  1. Sweet. I need to re-subscribe to DDI. I have a great idea for all three Warlock/Hexblade types.


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